mercoledì 7 agosto 2013

Daily Doodle!

Just finished it, took about 4.30h total of sculpting + polypaint + photoshop.
Based on a concept found on CreatureBox! Hope you guys like it!


domenica 4 agosto 2013

Ok, after some time I finally decided to clean this blog a bit and regroup most of my works (which I will sort in chronological order) in a single post. Some of them are still WIP, one day eventually I'll finish them! :D Hope you enjoy!


School Project - Space Pirates Character: Khaam

This was just a char head study done back in 2011.


School Project - Cassandra's Character: Wehir 

We were asked to create a char from scratch, starting from our own personal concept. The main goal was to paint the character in a dynamic pose using Photoshop, and obtain a 3d model out of it using Maya and Zbrush following production workflows (sculpting + texturing + rigging + posing + rendering).

Early stages in PS...



The finished one:



3d model:







Rig setup: IK/FK



Final pose and rendering:








Personal Project - Goofy Ice-Skating Troll - WIP
(Maya - Zbrush - 3DCoat)



Bust Exercise - Alien Bust WIP - 2d concept found around the web, I don't know who did this.
(Zbrush - Maya)

 BPR render test (w/ skin details)



Vray render test (w/out skin details)



Just a doodle...A Creepy one. I hope I can finish him one day, a full body + cool rendering would be great!
(Zbrush)



 Personal Project - ZBC Halloween Contest - WIP
(Maya - Zbrush)





 Personal Project - Bad Koala Dragonball Challenge - Kid Buu
(Maya - Zbrush - Photoshop)

Blocking main body forms:





Adding armor and props:










Creating facial expression:




Posed model:






Added clothes:



Clay Render - Final Submission



Beauty Shot (done in Zbrush) - Final Submission



 Personal Project - Rafael Grassetti Fighting Game Challenge - Yoshimitsu (from Soul Calibur V) - WIP
This contest is not over yet!
(Maya - Zbrush)







Blocking hard surfaces forms + props: