Just finished it, took about 4.30h total of sculpting + polypaint + photoshop.
Based on a concept found on CreatureBox! Hope you guys like it!
mercoledì 7 agosto 2013
domenica 4 agosto 2013
Ok, after some time I finally decided to clean this blog a bit and regroup most of my works (which I will sort in chronological order) in a single post.
Some of them are still WIP, one day eventually I'll finish them! :D
Hope you enjoy!
School Project - Space Pirates Character: Khaam
This was just a char head study done back in 2011.
School Project - Cassandra's Character: Wehir
We were asked to create a char from scratch, starting from our own personal concept. The main goal was to paint the character in a dynamic pose using Photoshop, and obtain a 3d model out of it using Maya and Zbrush following production workflows (sculpting + texturing + rigging + posing + rendering).
Early stages in PS...
The finished one:
3d model:
Rig setup: IK/FK
Final pose and rendering:
Personal Project - Goofy Ice-Skating Troll - WIP
(Maya - Zbrush - 3DCoat)
Bust Exercise - Alien Bust WIP - 2d concept found around the web, I don't know who did this.
(Zbrush - Maya)
BPR render test (w/ skin details)
Vray render test (w/out skin details)
Just a doodle...A Creepy one. I hope I can finish him one day, a full body + cool rendering would be great!
(Zbrush)
Personal Project - ZBC Halloween Contest - WIP
(Maya - Zbrush)
Personal Project - Bad Koala Dragonball Challenge - Kid Buu
(Maya - Zbrush - Photoshop)
Blocking main body forms:
Creating facial expression:
Posed model:
Added clothes:
Clay Render - Final Submission
Beauty Shot (done in Zbrush) - Final Submission
Personal Project - Rafael Grassetti Fighting Game Challenge - Yoshimitsu (from Soul Calibur V) - WIP
This contest is not over yet!
(Maya - Zbrush)
Blocking hard surfaces forms + props:
School Project - Space Pirates Character: Khaam
This was just a char head study done back in 2011.
We were asked to create a char from scratch, starting from our own personal concept. The main goal was to paint the character in a dynamic pose using Photoshop, and obtain a 3d model out of it using Maya and Zbrush following production workflows (sculpting + texturing + rigging + posing + rendering).
Early stages in PS...
(Maya - Zbrush - 3DCoat)
Bust Exercise - Alien Bust WIP - 2d concept found around the web, I don't know who did this.
(Zbrush - Maya)
BPR render test (w/ skin details)
(Zbrush)
Personal Project - ZBC Halloween Contest - WIP
(Maya - Zbrush)
Personal Project - Bad Koala Dragonball Challenge - Kid Buu
(Maya - Zbrush - Photoshop)
Blocking main body forms:
Adding armor and props:
Creating facial expression:
Posed model:
Added clothes:
Clay Render - Final Submission
Beauty Shot (done in Zbrush) - Final Submission
Personal Project - Rafael Grassetti Fighting Game Challenge - Yoshimitsu (from Soul Calibur V) - WIP
This contest is not over yet!
(Maya - Zbrush)
Blocking hard surfaces forms + props:
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